fbpx
Android Apple Apps Gaming Japan Laptop Mac OS X Major's House Microsoft Mobile Nintendo Opinion PC PlayStation 3 PlayStation 4 PlayStation Network PS Vita Sony Sony Entertainment Network Streaming Technology Travel Website Windows Xbox Live Xbox One 1

Hardware companies’ hidden agenda: Girlfriend-mode gaming

Side note: I wrote this article earlier this year, but felt it appropriate re-release seeing as that the Wii U will be released this weekend…

 

As I sit here, still suffering through episodes of Louie that my fiancee is half-watching (she’s really just sitting here on her laptop looking in my direction and not at the TV), it gives  me a little time to think (and to write/type).

Instead of writing, I actually would like to sit and finish Mass Effect 2.  However, there is a slight problem.  As with most non-gaming-oriented households, there may be only one of each console located in the house.  Also, as a family that is slowly building up finances and trying to save for a wedding, there is only one good (read HD) TV in the house. So, obviously, I’m connecting my consoles to that TV.  This becomes a problem when my digital cable is also connected to the TV and that both consoles have Netflix and Amazon Instant Video as my fiancee is just going to watch her movies and television shows while I sit down here and read, write, and wish I was playing video games.

I know these feeling of mine have made it to many online sources such as Twitter, Google+ and Facebook along with various episodes of the EnthusLife Podcast.  I know I have because I think console manufacturers have been creating technology for me to enjoy these games that I want to play so much without possible need of the big (read TV) screen.

I read a lot of articles that gaming professionals, be it gamers or game journalists, write about second screen technology and how big of an impact it may or may not have with people, but for the most part, I don’t think they realize how revolutionary this technology is to people who live with other people who don’t game at all.  I was taken a back when Nintendo showed the first video of the WiiU in action when one guy was playing Mario and his roommate comes in to watch a baseball game (selfishly, I might add).  The original guy then switches from playing the game on his TV to playing it on the WiiU GamePad (or whatever they are going to call it).  Seeing that really blew my mind and new Nintendo was on to something with that and its more clearly evident now that you see Sony and Microsoft trying to get into that market with PS3/Vita and SmartGlass, respectively.

What do you think?  Please leave some feedback in the comments section and share with your friends.

1 Comment

  • Reply
    The Great One
    Nov 15, 2012 4:44 pm

    I must be the only person who doesn’t find Louie funny. I watched Lucky Louie back when it was on and :shrug: have absolutely no interest in his current show.

    I agree that the potential for side screen gaming has been completely underhyped. True as you list here the idea of streaming your game off the big screen is very radical and very forward thinking. That in itself will do crazy things to our community. The fight for the TV is now more like a scuffle (if you’ll allow me to count my chickens before they’ve hatched). I still maintain that the real potential lies in the asymmetrical gameplay. Ind1fference likes to harp on how his daughters won’t be able to play with the new hotness at the same time but again I bring it back to hide and seek. Only one person gets to be it. Doesn’t make the game any less popular.

    I was playing the Rayman demo when I was in the US a few days ago and man that level where the gamepad gets to control the environment is actually kinda fun. The issue with this is like with X-Men Legends. (That I could see) it isn’t designed the whole way thru. You start a level as normal, you play till you read the multiplayer part and then the tablet comes into play. That said I havn’t played Rayman yet so I’m not sure how it works when you start with two players. XML was a great game except for the portions where 4 potential players were cut down to 1. They fixed that in XML2 and let you play four players from the get go. Adventure games need to factor in that maybe I don’t want to play an introductory level to get to the multiplayer part. When people come over to play we don’t have that kinda time. If they can solve that they’ll be on to something big.

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.

%d bloggers like this: